It's amazing that every so often, you realize you can streamline certain processes in Maya. I've come up with two handy functions you can run to perform tasks that usually take upwards to 5-10 minutes. Here's a couple I've just come up with.
1. Create Me Here - Create a specific node type at a selected object's position - with the ability to have the object parented to the selected object.
2. Quick Multiply/Divide Setup - Set up a quick connection between two selected nodes, on given attributes and axis.